Golpes giratoriosActive
WHIRLING_STAFF
Gira tu bastón e inflige 111 de daño físico cada 0.25s en un radio de 5m mientras canalizas por hasta 0.6s (puedes moverte mientras canalizas).
Stats
| Energy cost | 14 |
|---|---|
| Cooldown | 3 s |
| Cast time | Instant |
| Range | 5 m |
| Target | Self |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Vara del ancianoBastón de doble filo del ancianoBastón metálico del ancianoBastón de monje negro del ancianoGuadaña de almas del ancianoBastón de equilibrio del ancianoHoja doble fantasma del ancianoBuscador de grial del anciano
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $WHIRLING_STAFF_DAMAGE.directattributechange[0].change | -40 | ×2.778 | 111 |
| {1} | channeling[0].effectinterval | 0.25 | — | 0.25s |
| {2} | channeling[0].applyspell[0].effectarearadius | 5 | — | 5m |
| {3} | channeling[0].totalduration | 0.6 | — | 0.6s |
Ability definition
{
"@uniquename": "WHIRLING_STAFF",
"@keepmovingaftercast": "true",
"@target": "self",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "0",
"@recastdelay": "3",
"@castrange": "5",
"@energyusage": "5",
"@uitype": "buff",
"@category": "instant",
"@maxstack": "1",
"@statblock": "@SPELLS_CHANNELING_STATBLOCK",
"@assessment": "negative",
"@autoattackcooldownaftercasting": "Trigger",
"@descriptionlocatag": "@SPELLS_WHIRLING_STAFF_V2_DESC",
"@controllerpreferredtarget": "neutral",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$WHIRLING_STAFF_DAMAGE.directattributechange[0].change$"
},
{
"@tag": "$channeling[0].effectinterval$"
},
{
"@tag": "$channeling[0].applyspell[0].effectarearadius$"
},
{
"@tag": "$channeling[0].totalduration$"
}
]
}
},
"channelingspell": {
"@initialeffectinterval": "0.1",
"@effectinterval": "0.25",
"@effectcount": "3",
"@energyusage": "0",
"@damagecancelscasting": "false",
"@disruptionfactor": "0",
"@allowmovement": "true",
"@upperbodychannelinganim": "true",
"applyspell": {
"@target": "enemy",
"@spell": "WHIRLING_STAFF_DAMAGE",
"@effectarearadius": "5"
}
}
}