This site is in early development. Sections are still being written and figures may change.

All Things Albion
Provocar

ProvocarActive

TAUNT

Provoca al enemigo señalado.

Te conviertes en el objetivo de mayor prioridad.
Aumenta la amenaza que generas en 200 hacia cualquier monstruo en un radio de 5m a tu alrededor.

Incrementa tu Daño contra Todos en 20%, pero reduce tus Defensas contra Jugadores en -20% durante 3s.

Stats

Energy cost25
Cooldown10 s
Cast timeInstant
Range11 m
TargetEnemy

Granted by(10)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} changeaggro[0].value 200 200
{1} changeaggro[0].aggroradius 5 5m
{2} buffovertime[0].value 0.2 20%
{3} buffovertime[2].value -0.2 -20%
{4} buffovertime[0].time 3 3s

Ability definition

{
 "@uniquename": "TAUNT",
 "@target": "enemy",
 "@castingtime": "0",
 "@hitdelay": "0.2",
 "@standtime": "0.2",
 "@disruptionfactor": "0",
 "@recastdelay": "10",
 "@energyusage": "9",
 "@castrange": "11",
 "@uitype": "damage",
 "@category": "instant",
 "@showrange": "true",
 "@assessment": "positive",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@descriptionlocatag": "@SPELLS_TAUNT_V2_DESC",
 "@hidespelleffecticon": "false",
 "@spelleffectlocatag": "@SPELLS_TAUNT_EFFECT",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "neutral",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$changeaggro[0].value$"
    },
    {
     "@tag": "$changeaggro[0].aggroradius$"
    },
    {
     "@tag": "$buffovertime[0].value$"
    },
    {
     "@tag": "$buffovertime[2].value$"
    },
    {
     "@tag": "$buffovertime[0].time$"
    }
   ]
  },
  "spelleffect": {
   "locareference": [
    {
     "@tag": "$buffovertime[0].value$"
    },
    {
     "@tag": "$buffovertime[2].value$"
    }
   ]
  }
 },
 "buffovertime": [
  {
   "@target": "self",
   "@type": "bonusdamagevsplayers",
   "@value": "0.20",
   "@time": "3"
  },
  {
   "@target": "self",
   "@type": "bonusdamagevsmobs",
   "@value": "0.20",
   "@time": "3"
  },
  {
   "@target": "self",
   "@type": "bonusdefensevsplayers",
   "@value": "-0.20",
   "@time": "3"
  }
 ],
 "matchhighestthreatlevel": {
  "@target": "enemy"
 },
 "directattributechange": {
  "@attribute": "health",
  "@change": "-1",
  "@target": "enemymobs"
 },
 "changeaggro": {
  "@target": "self",
  "@value": "200",
  "@aggroradius": "5"
 }
}

Abilities