Vuelta desgarradoraActive
RENDINGSPIN
Balancea tu hacha en un radio de 5m a tu alrededor e inflige daño físico según la distancia a la que te encuentres.
Aplica una carga de Sangrado desgarrador a todos los enemigos golpeados.
Distancia: 2.5m | 5m
Daño: 197 | 225
Cada carga de Sangrado desgarrador inflige 71 de daño físico durante 6s (se acumula hasta 3 veces).
Si se alcanza la cantidad máxima de acumulaciones, la curación recibida de los enemigos afectados se reducirá en -12% durante 5s.
Stats
| Energy cost | 8 |
|---|---|
| Cooldown | 3 s |
| Cast time | Instant |
| Range | 5 m |
| Target | Self |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Hacha de guerra del ancianoLa mano de KhorAlabarda del ancianoLlamacarroña del ancianoGuadaña infernal del ancianoPatas de oso del ancianoRomperreinos del ancianoFalce de cristal del anciano
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | applyspell[1].effectarearadius | 5 | — | 5m |
| {1} | applyspell[0].effectarearadius | 2.5 | — | 2.5m |
| {2} | $RENDINGSPIN_LOWDAMAGE.directattributechange[0].change | -70 | ×2.817 | 197 |
| {3} | $RENDINGSPIN_MAXDAMAGE.directattributechange[0].change | -80 | ×2.817 | 225 |
| {4} | $AXE_BLEED.attributechangeovertime[0].totalchange | -25.2 | ×2.817 | 71 |
| {5} | $AXE_BLEED.attributechangeovertime[0].time | 6 | — | 6s |
| {6} | $AXE_BLEED.maxcharges | 3 | — | 3 |
| {7} | $AXE_BLEED_DEBUFF.buffovertime[0].value | -0.12 | — | -12% |
| {8} | $AXE_BLEED_DEBUFF.buffovertime[0].time | 5 | — | 5s |
Ability definition
{
"@uniquename": "RENDINGSPIN",
"@keepmovingaftercast": "true",
"@target": "self",
"@castingtime": "0",
"@hitdelay": "0.3",
"@standtime": "0",
"@disruptionfactor": "1",
"@recastdelay": "3",
"@energyusage": "3",
"@castrange": "5",
"@uitype": "damage",
"@animIgnoreHitDelay": "true",
"@animIgnoreMovement": "true",
"@category": "damage",
"@showrange": "true",
"@unlockedtoequip": "false",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@descriptionlocatag": "@SPELLS_TEST_RENDINGSPIN_DESC",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "neutral",
"applyspell": [
{
"@spell": "RENDINGSPIN_CLOSERANGE",
"@target": "enemy",
"@effectarearadius": "2.5"
},
{
"@spell": "RENDINGSPIN_CONDITION",
"@target": "enemy",
"@effectarearadius": "5"
}
]
}