Curar heridasActive
OUTOFCOMBATHEAL
Venda tus heridas mientras no estés en combate. Te ralentizas a ti mismo en -50% mientras canalizas durante 7s.
Restaura 9% de tu Salud Máxima (no se ve afectado por tu modificador de Lanzamiento de Cura) y 7.5% de tu Energía Máxima cada 1s.
Stats
| Cooldown | 30 s |
|---|---|
| Cast time | Instant |
| Target | Self |
Granted by(36)
Chaqueta de mercenario del ancianoT1–T8
Túnica de erudito del ancianoT2–T8
Armadura de soldado del ancianoT2–T8
Túnica de clérigo del ancianoT4–T8
Túnica de mago del ancianoT4–T8
Atuendo de cosechador del ancianoT4–T8
Atuendo de pescador del ancianoT4–T8
Atuendo de peletero del ancianoT4–T8
Atuendo de minero del ancianoT4–T8
Atuendo de cantero del ancianoT4–T8
Atuendo de leñador del ancianoT4–T8
Chaqueta de cazador del ancianoT4–T8
Chaqueta de asesino del ancianoT4–T8
Armadura de caballero del ancianoT4–T8
Armadura de guardián del ancianoT4–T8
Túnica de druida del ancianoT4–T8
Túnica real del ancianoT4–T8
Chaqueta de acechador del ancianoT4–T8
Chaqueta real del ancianoT4–T8
Armadura real del ancianoT4–T8
Armadura de guardatumbas del ancianoT4–T8
Túnica de diablo del ancianoT4–T8
Chaqueta de vándalo del ancianoT4–T8
Armadura de demonio del ancianoT4–T8
Túnica de escamas feéricas del ancianoT4–T8
Túnica de sectario del ancianoT4–T8
Chaqueta de caminanieblas del ancianoT4–T8
Chaqueta de espectro del ancianoT4–T8
Armadura crepuscular del ancianoT4–T8
Armadura de juez del ancianoT4–T8
Túnica de pureza del ancianoT4–T8
Chaqueta de tenacidad del ancianoT4–T8
Armadura de valor del ancianoT4–T8
T8_ARMOR_CLOTH_PROTOTYPET8
T8_ARMOR_LEATHER_PROTOTYPET8
T8_ARMOR_PLATE_PROTOTYPET8
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | channeling.totalduration | 7 | — | 7s |
| {1} | $OUTOFCOMBATHEAL_EFFECT.directattributechange[0].change | 0.09 | — | 9% |
| {2} | $OUTOFCOMBATHEAL_EFFECT2.directattributechange[0].change | 0.075 | — | 7.5% |
| {3} | channeling[0].effectinterval | 1 | — | 1s |
| {4} | $OUTOFCOMBATHEAL.channeling.buffovertime[0].value | -0.5 | — | -50% |
Ability definition
{
"@uniquename": "OUTOFCOMBATHEAL",
"@target": "self",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "1",
"@recastdelay": "30",
"@energyusage": "0",
"@castrange": "0",
"@uitype": "heal",
"@category": "instant",
"@usableincombat": "false",
"@assessment": "positive",
"@statblock": "@SPELLS_CHANNELING_STATBLOCK",
"@hideMainhandDuringAnim": "true",
"@hideOffhandDuringAnim": "true",
"@descriptionlocatag": "@SPELLS_OUTOFCOMBATHEAL_V2_DESC",
"@hidespelleffecticon": "true",
"@keepmovingaftercast": "true",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "neutral",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$channeling.totalduration$"
},
{
"@tag": "$$OUTOFCOMBATHEAL_EFFECT.directattributechange[0].change$"
},
{
"@tag": "$$OUTOFCOMBATHEAL_EFFECT2.directattributechange[0].change$"
},
{
"@tag": "$channeling[0].effectinterval$"
},
{
"@tag": "$$OUTOFCOMBATHEAL.channeling.buffovertime[0].value$"
}
]
}
},
"channelingspell": {
"@upperbodychannelinganim": "true",
"@allowmovement": "true",
"@initialeffectinterval": "0",
"@effectinterval": "1",
"@effectcount": "8",
"@energyusage": "0",
"@disruptionfactor": "0",
"@namelocatag": "@SPELLS_OUTOFCOMBATHEAL",
"@damagecancelscasting": "true",
"applyspell": [
{
"@target": "self",
"@spell": "OUTOFCOMBATHEAL_EFFECT"
},
{
"@target": "self",
"@spell": "OUTOFCOMBATHEAL_EFFECT2"
}
],
"buffovertime": {
"@target": "self",
"@type": "movespeedbonus",
"@value": "-0.5",
"@time": "6",
"@linktochanneling": "true",
"@ignoreabilitypowerscaling": "true",
"@ignorebonusccdurationscaling": "true",
"@ignorecrowdcontrolresistance": "true",
"@donttriggerdiminishingreturns": "true"
}
}
}