Flecha ígneaActive
FIRESTAFFBOLT2
Dispara una flecha ígnea al enemigo señalado que inflige 157 de daño mágico.
Enciende al enemigo señalado e inflige 41 de daño mágico durante 4s (se acumula hasta 5 veces).
Stats
| Energy cost | 8 |
|---|---|
| Cast time | 0.8 s |
| Range | 13 m |
| Target | Enemy |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Bastón ígneo del ancianoIra de VendettaBastón infernal del ancianoBastón de fuego incontrolable del ancianoBastón de azufre del ancianoBastón flamígero del ancianoCanción del despertar del ancianoBastón de Caminallamas del Anciano
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | directattributechange[0].change | -62 | ×2.532 | 157 |
| {1} | attributechangeovertime[0].totalchange | -16 | ×2.532 | 41 |
| {2} | attributechangeovertime[0].time | 4 | — | 4s |
| {3} | maxcharges | 5 | — | 5 |
Ability definition
{
"@uniquename": "FIRESTAFFBOLT2",
"@target": "enemy",
"@castingtime": "0.8",
"@keepmovingaftercast": "false",
"@hitdelay": "0.12",
"@standtime": "0",
"@disruptionfactor": "1",
"@recastdelay": "0",
"@energyusage": "3",
"@castrange": "13",
"@uitype": "damage",
"@category": "damage",
"@animIgnoreHitDelay": "true",
"@maxcharges": "5",
"@showrange": "true",
"@assessment": "negative",
"@maxstack": "3",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@spelleffectlocatag": "@SPELLS_STATUS_DOT_MAGICAL",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"directattributechange": {
"@target": "enemy",
"@attribute": "health",
"@change": "-62.00",
"@effecttype": "magic"
},
"attributechangeovertime": {
"@target": "enemy",
"@attribute": "health",
"@change": "-4",
"@count": "4",
"@initialinterval": "0.3",
"@interval": "1",
"@effecttype": "magic"
},
"projectile": {
"@flyspeed": "85",
"@startsocket": "mainhandprojectile",
"@hitsocket": "damage"
},
"projectileoverride": {
"weapon": {
"@id": "magicstaff2h",
"projectile": {
"@flyspeed": "65",
"@startsocket": "offhandprojectile",
"@hitsocket": "damage"
}
}
},
"spelleffectfx": {
"@constraintpreset": "pointconstraint"
}
}