GrollActive
CURSEDHANDS_STACKUP
Verzaubert die automatischen Angriffe des anvisierten Alliierten für die nächsten 10s.
Jeder automatische Angriff verursacht zusätzlichen magischen Schaden basierend auf der Zeit, die der verzauberte Alliierte nicht angegriffen hat.
Zeit: 0s | 0.5s | 1s | 1.5s | 2s
Schaden: 46 | 57 | 141 | 232 | 347
Stats
| Energy cost | 29 |
|---|---|
| Cooldown | 20 s |
| Cast time | Instant |
| Range | 8 m |
| Target | Ally |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Großer verfluchter Stab des ÄltestenDämonenstab des ÄltestenVerfluchter Stab des ÄltestenLebensfluchstab des ÄltestenVerfluchter Schädel des ÄltestenVerdammnisstab des ÄltestenSchattenrufer des ÄltestenFäulnisrufer Stab des Ältesten
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | applyeffectoneventactive[0].time | 10 | — | 10s |
| {1} | $CURSEDHANDS_STACKUP_DAMAGE.directattributechange[0].change | -16 | ×2.870 | 46 |
| {2} | $CURSEDHANDS_STACKUP_DAMAGE.directattributechange[0].valueoverride[0].ifcharge[0].value | -20 | ×2.870 | 57 |
| {3} | $CURSEDHANDS_STACKUP_DAMAGE.directattributechange[0].valueoverride[0].ifcharge[1].value | -49 | ×2.870 | 141 |
| {4} | $CURSEDHANDS_STACKUP_DAMAGE.directattributechange[0].valueoverride[0].ifcharge[2].value | -81 | ×2.870 | 232 |
| {5} | $CURSEDHANDS_STACKUP_DAMAGE.directattributechange[0].valueoverride[0].ifcharge[3].value | -121 | ×2.870 | 347 |
Ability definition
{
"@uniquename": "CURSEDHANDS_STACKUP",
"@target": "friendall",
"@keepmovingaftercast": "false",
"@castingtime": "0",
"@hitdelay": "0.2",
"@standtime": "0.4",
"@disruptionfactor": "1",
"@recastdelay": "20",
"@energyusage": "10",
"@castrange": "8",
"@uitype": "buff",
"@category": "buff",
"@unlockedtoequip": "false",
"@animIgnoreHitDelay": "true",
"@showrange": "true",
"@assessment": "positive",
"@namelocatag": "@SPELLS_CURSEDHANDS",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@spelleffectlocatag": "@SPELLS_CURSEDHANDS_STACKUP_EFFECT_DESC",
"@maxstack": "1",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "neutral",
"pulsingspell": {
"@target": "friendall",
"@spell": "CURSEDHANDS_STACKUP_STACK",
"@initialinterval": "0",
"@interval": "0.5",
"@count": "21",
"@castspellas": "spelltarget"
},
"applyeffectoneventactive": {
"@event": "AutoAttack",
"@target": "friendall",
"@spell": "CURSEDHANDS_STACKUP_DAMAGE",
"@count": "99",
"@applychance": "1",
"@applyeffecttarget": "enemy",
"@time": "10",
"@castspellas": "eventtarget"
},
"spelleffectfx": {
"@constraintpreset": "pointconstraint"
}
}