SpaltenActive
CLEAVE
Schwinge dein Schwert in 6m Radius um dich herum und verursache 184 physischen Schaden.
Wenn du mindestens einen Gegner triffst, erhöht sich deine Bewegungsgeschwindigkeit für 5s um 20%.
Verleiht dir Heldenhafte Aufladungen, basierend auf der Anzahl getroffener Gegner.
Treffer: 0 | 1 | 2 | 3
Heldenhafte Aufladungen: 0 | 1 | 1 | 2
Jede Heldenhafte Aufladung erhöht deine Geschwindigkeit automatischer Angriffe für 6s um 12% (bis zu 3 Stapel).
Stats
| Energy cost | 11 |
|---|---|
| Cooldown | 3 s |
| Cast time | Instant |
| Range | 6 m |
| Target | Self |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Breitschwert des ÄltestenClaymore des ÄltestenZweischwerter des ÄltestenClarent-Klinge des ÄltestenSchnitzschwert des ÄltestenGalatinepaar des ÄltestenKönigsmacher des ÄltestenUnendlichkeitsklinge des Ältesten
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | applyspell[0].effectarearadius | 6 | — | 6m |
| {1} | $CLEAVE_EFFECT.directattributechange[0].change | -60.63 | ×3.042 | 184 |
| {2} | $CLEAVE_MOVESPEED_BUFF.buffovertime[0].value | 0.2 | — | 20% |
| {3} | $CLEAVE_MOVESPEED_BUFF.buffovertime[0].time | 5 | — | 5s |
| {4} | $HEROIC_STACK.buffovertime[0].value | 0.12 | — | 12% |
| {5} | $HEROIC_STACK.buffovertime[0].time | 6 | — | 6s |
| {6} | $HEROIC_STACK.maxcharges | 3 | — | 3 |
Ability definition
{
"@uniquename": "CLEAVE",
"@target": "self",
"@castingtime": "0",
"@keepmovingaftercast": "true",
"@hitdelay": "0.2",
"@standtime": "0.2",
"@disruptionfactor": "1",
"@recastdelay": "3",
"@energyusage": "3.5",
"@castrange": "6",
"@uitype": "damage",
"@category": "damage",
"@showrange": "true",
"@assessment": "negative",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@descriptionlocatag": "@SPELLS_CLEAVE_V2_DESC",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "neutral",
"applyspell": {
"@target": "enemy",
"@spell": "CLEAVE_EFFECT",
"@effectarearadius": "6"
}
}