رمية الارتدادActive
KNOCKBACKSHOT2
يمكنك إطلاق سهم صاعقة في الاتجاه المستهدف، لإبعاد أول عدو متضرر بمقدار 15.36m.
تلحق 196 من الضرر البدني.
إصابة عدو ستقلل أوقات الإطلاق وستزيد سرعة الهجوم التلقائي لديك بمقدار 50% لمدة 5s.
Stats
| Energy cost | 25 |
|---|---|
| Cooldown | 12 s |
| Cast time | Instant |
| Range | 14 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
قوس مستعرض للحكيمقوس مستعرض ثقيل للحكيمقوس مستعرض خفيف للحكيمقوس تكرار العويل المستعرض للحكيمالأقواس النارية للحكيمقوس الحصار المستعرض للحكيمقوس تشكيل الطاقة للحكيممدافع المتفجرات للحكيم
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $KNOCKBACKSHOT2_KNOCKBACK.knockback[0].distance | 10 | ×1.536 | 15.36m |
| {1} | $KNOCKBACKSHOT2_EFFECT.directattributechange[0].change | -62 | ×3.153 | 196 |
| {2} | $KNOCKBACKSHOT2_EFFECT.buffovertime[0].value | 0.5 | — | 50% |
| {3} | $KNOCKBACKSHOT2_EFFECT.buffovertime[0].time | 5 | — | 5s |
Ability definition
{
"@uniquename": "KNOCKBACKSHOT2",
"@target": "ground",
"@castingtime": "0",
"@hitdelay": "0.2",
"@standtime": "0.4",
"@disruptionfactor": "1",
"@recastdelay": "12",
"@energyusage": "8",
"@castrange": "14",
"@uitype": "damage",
"@category": "damage",
"@assessment": "negative",
"@adjustgroundtargettorange": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@unlockedtoequip": "false",
"@controllerpreferredtarget": "enemy",
"spelleffectarea": {
"@visible": "false",
"@time": "0.47",
"@effect": "KNOCKBACKSHOT2_EFFECT",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@rotation": "castdirection",
"@maxeffectareatargets": "1",
"@deletewhenmaxtargetshit": "true",
"@skillshotindicatormax": "14",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "A 0:0.5;0.37:14",
"rectangle": {
"@width": "1.5",
"@height": "A 0:0.5;0.3:4"
}
}
}
}
}
}