نزيف داخليActive
INNERBLEEDING
ضرب السلاح في محيط 6m حولك لإلحاق 141 من الضرر البدني.
تتسبب في نزف جميع الأعداء المصابين، وإلحاق 48 من الضرر البدني كل 0.5s في أثناء تحرك العدو خلال 8s التالية.
Stats
| Energy cost | 19 |
|---|---|
| Cooldown | 15 s |
| Cast time | Instant |
| Range | 6 m |
| Target | Self |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
فأس يد خورمِطرد الحكيمفأس معركة للحكيمفأس اللحم النتن للحكيمالمنجل الجهنمي للحكيمفأس مخالب الدب للحكيمفأس مدمرة العالم للحكيمحاصد الكريستال للحكيم
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | directattributechange[0].effectarearadius | 6 | — | 6m |
| {1} | directattributechange[0].change | -58.59 | ×2.404 | 141 |
| {2} | $INNERBLEEDING_BLEED.attributechangeovertime[0].change | -20 | ×2.404 | 48 |
| {3} | $INNERBLEEDING_BLEED.attributechangeovertime[0].interval | 0.5 | — | 0.5s |
| {4} | $INNERBLEEDING_BLEED.attributechangeovertime[0].time | 8 | — | 8s |
Ability definition
{
"@uniquename": "INNERBLEEDING",
"@castupperbodyblendtime": "0.0785",
"@target": "self",
"@keepmovingaftercast": "true",
"@castingtime": "0",
"@recastdelay": "15",
"@energyusage": "8",
"@hitdelay": "0.2",
"@standtime": "0.3",
"@disruptionfactor": "1",
"@castrange": "6",
"@uitype": "damage",
"@category": "damage",
"@unlockedtoequip": "false",
"@assessment": "negative",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"directattributechange": {
"@attribute": "health",
"@target": "enemy",
"@change": "-58.59",
"@effectarearadius": "6",
"@effecttype": "physical",
"@targetcountvaluebonusfactor": "0.08"
},
"applyspell": {
"@spell": "INNERBLEEDING_EFFECT",
"@target": "enemy",
"@effectarearadius": "6"
}
}